Randy Hoyt

Distribution, Cash Flow, and Multiple Printings

If you have been around the board game industry for any time at all, you’ve probably heard that a game’s MSRP should be five times (5×) it’s manufacturing cost. Yes, five times! I couldn’t really understand how that could be necessary when I first started, but I think I finally have a good grasp on why this number is essential. … Read Post →

Jan 26

How I Became A Board Game Publisher

On Reddit, someone asked me this: Hi Randy. If you don’t mind, could you elucidate on how you found yourself as a game publisher? Do you enjoy your work? How hands-on do you get in the game selection process? This post is my response. A few years ago, the board game scene on Kickstarter was just heating up. … Read Post →

Jan 15

Writing: 30-Minute Studies

I really like writing, and good things have always happened when I spent time writing. My blog posts for Foxtrot Games have been well received, and I havereally enjoyed writing all the historical updates for the World’s Fair 1893Kickstarter campaign. As a liberal arts major in college, I have done a lot of writing and value good … Read Post →

Jan 13

Debate: Text of the New Testament

I attended a debate last weekend at SMU with my friend Brian around the question, "Can we trust the text of the New Testament?" The two parties in the debate were Bart D. Ehrman and Daniel B. Wallace. It was a very enjoyable evening, hearing these scholars share the current status of the field. … Read Post →

Oct 06

Carnival on Kickstarter

I backed my first Kickstarter project, a set-collection “dice and deck” game called Carnival created by a husband and wife team. Kickstarter is such a great innovation in self-publication and patron funding. The project ended successfully this morning, earning over eight times the original goal! I am looking forward to receiving my copy of the game later this year.

Oct 02